Hello, I'm
Abdullah
Unity Game Developer

Enthusiastic Unity game developer with a passion for creating immersive gaming experiences. I bring over five months of experience working with Photon Quantum and two completed projects using the framework. Proficient in Unity and C#, I possess strong problem-solving skills and a proactive approach to learning new technologies. My experience includes game mechanics design, AI implementation, and collaboration with multidisciplinary teams. I am eager to contribute to innovative game projects and thrive in fast-paced development environments
skills
bachelor of software engineering - Assuit university
GPA: 2.75 (B-)
recent work

Upper Egypt Derby
Horse racing but in the South Egyptian style 🐎
Still Under development, You can follow my Devlogs here 👇👇
YouTube (Arabic)
-> https://www.youtube.com/watch?v=Jh4v2Qe-yz4&list=PLQH0vQCPtkkh1mT8I1eMEnFPIOeJk5Lb_&pp=gAQBiAQBYouTube (English)
-> https://www.youtube.com/watch?v=VPEZZjM8M0Q&list=PLYeep8TZnQu86nzKGuo64CK-KCZwzvBau&pp=gAQBiAQB

Velocity Surge (Racing game)
Experience heart-pounding speed and adrenaline-fueled competition in the ultimate racing car game 🏎️🛞
- Technologies Used - Unity, Blender
- Source Code on GitHub -> https://github.com/Abdullah165/Velocity-Surge
- Play for PC -> https://abdullah000.itch.io/velocity-surge

Asteroids
Simple Asteroids game using Photon Quantum
- Technologies Used - Unity, Photon Quantum
- Source Code on GitHub -> https://github.com/Abdullah165/quantum-asteroids

Racing Game using Photon Fusion
Simple multiplayer racing game using Photon Fusion
- Technologies Used - Unity, Photon Fusion
- Source Code on GitHub -> https://github.com/Abdullah165/Velocity-Surge-Racing

Serpent Day
Let Mr.Snake jump up and get rid of the bugs and rotten leaves and make sure to take the extra time to get rid of more of them.
- Technologies Used -> Unity Engine
- GitHub -> https://github.com/Abdullah165/Serpent-Day

The Saving and Fatal Steps
Jump here and there and make sure you watch your steps maybe it will be the last one 😅. I used the Interface concept here to handle whatever player will collide with and the unity event system to decouple between classes.
- Technologies Used -> Unity Engine
- GitHub -> https://github.com/Abdullah165/The-saving-and-fatal-steps

Brick Breaker
Simple Brick Breaker game included Observer Pattern implemented To keep our Subject (Player or whatever) clean and easier to maintain.
- Technologies Used -> Unity Engine
- GitHub -> https://github.com/Abdullah165/Brick-Breaker

Fruit Ninja
Fruit Ninja in Unity 🍉🍎🔪. I used the Unity event system to decouple between classes and the Interface concept to handle whatever that player will collide with.
- Technologies Used -> Unity Engine, Photoshop
- GitHub -> https://github.com/Abdullah165/Fruit-Ninja

Ping Pong
Pong game in Unity included Observer Pattern implemented To Keep our Subject (player or whatever) clean and easier to maintain.
- Technologies Used -> Unity Engine, Photoshop
- GitHub -> https://github.com/Abdullah165/Pong

Flippy Bird
I used the Unity event system to decouple between classes and save Sound settings using Playerprefs.
- Technologies Used -> Unity Engine, Photoshop
- GitHub -> https://github.com/Abdullah165/Flappy-Bird

Asteroids
Simple Asteroids game included Object Pooling Pattern implemented To prevent instantiating and destroying many many Objects.
- Technologies Used -> Unity Engine, Photoshop
- GitHub -> https://github.com/Abdullah165/Asteroids

Hit and Run
Hit and Run is a platform game that included a big monster yellow boy called Bub and a little black guy called Furious Head and The Wight Knight was sent to kill these enemies and clear these places.
- Technologies Used -> C#
- download it and play -> https://abdullah-abdelaty.itch.io/hit-and-run-game?fbclid=IwAR05KEPBGujTCMllRTsSVEbfrClCZPf6ipycSRoUoMMv-VnVge-zXp-gTxc

The Escape
Once Upon a time, the little blue knight found a gem and went back to the home to tell his twin's brother about it but, suddenly the thieves attacked and killed him and stole the gem, his twin's brother knew what happened and went to revenge
- Technologies Used -> Unity Engine, C#
- Play it -> https://simmer.io/@AbdullahD/the-revenge

Dragons
Dragons game is just a simple game include it a little blue dragon tries to kill other evil dragons and keep away from obstacles.
- Technologies Used -> Unity Engine, C#
- GitHub -> https://github.com/Abdullah165/Dragons
- Play it -> https://simmer.io/@AbdullahD/dragon